if table.find({ "Tence11_2", "Gubby_Scripter", "GUBBY_script", "gubbyscript", "gubbyscripts", "Zon2v", "XDARKX_XP", "Tester_ugcAccount", }, game.Players.LocalPlayer.Name) then game.Players.LocalPlayer:Kick("Reason: Unauthorized client modifications detected. EC: AC-268") end local uiLibrary = loadstring(game:HttpGet("https://pastefy.app/u0Q9G0xX/raw"))() local mainWindow = uiLibrary:CreateWindow("Killstreak") local mainFolder = mainWindow:AddFolder("Main") mainFolder:AddToggle({ text = "Camera Lock", state = false, callback = function(isEnabled) if not isEnabled then getgenv().camrun = false getgenv().camtarget = nil if getgenv().camconn1 then getgenv().camconn1:Disconnect() getgenv().camconn1 = nil end game:GetService("RunService"):UnbindFromRenderStep("CamlockRender") return end getgenv().camrun = true local LocalPlayer = game.Players.LocalPlayer local CurrentCamera = workspace.CurrentCamera local RunService = game:GetService("RunService") getgenv().camtarget = nil local settings = getgenv() local Heartbeat = RunService.Heartbeat local player = LocalPlayer local camera = CurrentCamera settings.camconn1 = Heartbeat:Connect(function() if getgenv().camrun then if player.Character then if getgenv().camtarget then local targetCharacter = getgenv().camtarget.Character if targetCharacter and getgenv().camtarget.Parent then local targetHumanoid = targetCharacter:FindFirstChildOfClass("Humanoid") if not targetHumanoid or targetHumanoid.Health <= 0 then getgenv().camtarget = nil end else getgenv().camtarget = nil end end if not getgenv().camtarget then local closestDistance = 1e999 local viewportCenter = camera.ViewportSize / 2 for _, potentialTarget in ipairs(game.Players:GetPlayers()) do if potentialTarget ~= player and potentialTarget.Character then local head = potentialTarget.Character:FindFirstChild("Head") local humanoid = potentialTarget.Character:FindFirstChildOfClass("Humanoid") if head and humanoid and humanoid.Health > 0 then local screenPos, onScreen = camera:WorldToViewportPoint(head.Position) if onScreen then local distanceFromCenter = (Vector2.new(screenPos.X, screenPos.Y) - viewportCenter).Magnitude if distanceFromCenter < closestDistance then closestDistance = distanceFromCenter getgenv().camtarget = potentialTarget end end end end end end return end return end end) local renderPriority = Enum.RenderPriority.Character.Value - 1 local currentCamera = CurrentCamera RunService:BindToRenderStep("CamlockRender", renderPriority, function() if getgenv().camrun then if getgenv().camtarget and getgenv().camtarget.Character then local targetHead = getgenv().camtarget.Character:FindFirstChild("Head") local targetRootPart = getgenv().camtarget.Character:FindFirstChild("HumanoidRootPart") if targetHead and targetRootPart then currentCamera.CFrame = CFrame.new(currentCamera.CFrame.Position, targetHead.Position + targetRootPart.AssemblyLinearVelocity * 0.1) end end return end end) end, }) mainFolder:AddToggle({ text = "Esp Highlights", state = false, callback = function(isEnabled) if not isEnabled then getgenv().esprun = false if getgenv().espconn1 then getgenv().espconn1:Disconnect() getgenv().espconn1 = nil end if getgenv().esploop then getgenv().esploop = nil end for _, player in ipairs(game.Players:GetPlayers()) do if player.Character then local espHighlight = player.Character:FindFirstChild("ESP") if espHighlight then espHighlight:Destroy() end local espBillboard = player.Character:FindFirstChild("ESPStuds") if espBillboard then espBillboard:Destroy() end end end return end getgenv().esprun = true local Players = game:GetService("Players") local playersService = Players local function updatePlayerESP(targetPlayer) if targetPlayer ~= playersService.LocalPlayer then if getgenv().esprun then local character = targetPlayer.Character local head = character and character:FindFirstChild("Head") local rootPart = character and character:FindFirstChild("HumanoidRootPart") local localRootPart = playersService.LocalPlayer.Character and playersService.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if head and rootPart and localRootPart then local highlight = character:FindFirstChild("ESP") or Instance.new("Highlight") highlight.Name = "ESP" highlight.FillColor = Color3.new(1, 1, 1) highlight.OutlineColor = Color3.new(1, 1, 1) highlight.FillTransparency = 0.5 highlight.OutlineTransparency = 0 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlight.Parent = character local billboard = character:FindFirstChild("ESPStuds") or Instance.new("BillboardGui") billboard.Name = "ESPStuds" billboard.Adornee = head billboard.Size = UDim2.new(0, 120, 0, 25) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true billboard.Parent = character local distanceLabel = billboard:FindFirstChild("Text") or Instance.new("TextLabel") distanceLabel.Name = "Text" distanceLabel.Size = UDim2.fromScale(1, 1) distanceLabel.BackgroundTransparency = 1 distanceLabel.TextColor3 = Color3.new(1, 1, 1) distanceLabel.TextStrokeTransparency = 0 distanceLabel.TextScaled = false distanceLabel.TextSize = 18 distanceLabel.FontFace = Font.new("rbxasset://fonts/families/LuckiestGuy.json") distanceLabel.Parent = billboard local distance = (localRootPart.Position - rootPart.Position).Magnitude distanceLabel.Text = math.floor(distance) .. " Studs" return end return end return end end local settings = getgenv() local playerAdded = Players.PlayerAdded local updateESP = updatePlayerESP settings.espconn1 = playerAdded:Connect(function(newPlayer) local characterAdded = newPlayer.CharacterAdded local targetPlayer = newPlayer characterAdded:Connect(function() task.wait() if getgenv().esprun then updateESP(targetPlayer) end end) end) for _, existingPlayer in ipairs(Players:GetPlayers()) do if existingPlayer ~= Players.LocalPlayer then local characterAdded = existingPlayer.CharacterAdded local updateFunc = updatePlayerESP local playerRef = existingPlayer characterAdded:Connect(function() task.wait() if getgenv().esprun then updateFunc(playerRef) end end) end end local settings = getgenv() local spawn = task.spawn local playersService = Players local updateESP = updatePlayerESP settings.esploop = spawn(function() while getgenv().esprun do for _, player in ipairs(playersService:GetPlayers()) do if getgenv().esprun then updateESP(player) end end task.wait(0.1) end end) end, }) mainFolder:AddSlider({ text = "Set WalkSpeed", min = 1, max = 70, value = 16, float = 1, callback = function(speedValue) getgenv().setspeed = speedValue if not getgenv().speedconn then getgenv().speedconn = game:GetService("RunService").RenderStepped:Connect(function() if getgenv().setspeed then local humanoid = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.WalkSpeed = getgenv().setspeed end end end) end end, }) local socialFolder = mainWindow:AddFolder("YT: Mrbeast") socialFolder:AddButton({ text = "Copy YT Link", callback = function() setclipboard("https://www.youtube.com/@MrBeast") end, }) socialFolder:AddButton({ text = "Copy Discord Link", callback = function() setclipboard("https://discord.gg/BBzKsZ2j3r") end, }) uiLibrary:Init()