local plrs = game:GetService("Players") local lp = plrs.LocalPlayer local hls = {} local rs = game:GetService("RunService") local pasta = Instance.new("Folder") pasta.Name = "Carai" pasta.Parent = workspace local function cria(p) if hls[p] then return end local h = Instance.new("Highlight") h.FillTransparency = 1 h.OutlineTransparency = 0 h.OutlineColor = Color3.new(1,1,1) h.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop h.Parent = pasta hls[p] = h return h end local function att(p) local c = p.Character local h = hls[p] if not c or not c:FindFirstChild("HumanoidRootPart") then if h then h.Adornee = nil h.Enabled = false end return end if not h then h = cria(p) end h.Adornee = c h.Enabled = true end local function remove(p) local h = hls[p] if h then h:Destroy() hls[p] = nil end end rs.Heartbeat:Connect(function() for _, v in plrs:GetPlayers() do if v ~= lp then att(v) end end end) plrs.PlayerAdded:Connect(function(p) if p == lp then return end p.CharacterAdded:Connect(function() att(p) end) p.CharacterRemoving:Connect(function() local h = hls[p] if h then h.Adornee = nil h.Enabled = false end end) end) plrs.PlayerRemoving:Connect(function(p) remove(p) end) for _, v in plrs:GetPlayers() do if v ~= lp then cria(v) v.CharacterAdded:Connect(function() att(v) end) v.CharacterRemoving:Connect(function() local h = hls[v] if h then h.Adornee = nil h.Enabled = false end end) att(v) end end