--[[ Mobile-Friendly Roblox Local Player Script Hub Features: - Flight (mobile buttons) - WalkSpeed toggle - JumpPower toggle CONTROLS (MOBILE): - Toggle Flight button - UP / DOWN buttons for vertical flight - Movement follows camera direction automatically NOTE: • Educational purposes only • Requires exploit executor (LocalScript) ]] --// Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") --// Player local Player = Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local Root = Character:WaitForChild("HumanoidRootPart") --// GUI local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "MobileLocalHub" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = game.CoreGui local Frame = Instance.new("Frame", ScreenGui) Frame.Size = UDim2.fromScale(0.35, 0.45) Frame.Position = UDim2.fromScale(0.05, 0.25) Frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) Frame.BorderSizePixel = 0 Frame.Active = true Frame.Draggable = true Instance.new("UICorner", Frame).CornerRadius = UDim.new(0, 14) local Title = Instance.new("TextLabel", Frame) Title.Size = UDim2.fromScale(1, 0.15) Title.BackgroundTransparency = 1 Title.Text = "📱 Mobile Local Hub" Title.TextColor3 = Color3.new(1,1,1) Title.Font = Enum.Font.GothamBold Title.TextScaled = true --// Button creator local function Button(text, pos) local b = Instance.new("TextButton", Frame) b.Size = UDim2.fromScale(0.9, 0.14) b.Position = UDim2.fromScale(0.05, pos) b.Text = text b.Font = Enum.Font.Gotham b.TextScaled = true b.TextColor3 = Color3.new(1,1,1) b.BackgroundColor3 = Color3.fromRGB(45,45,45) b.BorderSizePixel = 0 Instance.new("UICorner", b) return b end --// Buttons local FlyBtn = Button("Flight: OFF", 0.18) local UpBtn = Button("⬆ Fly Up", 0.34) local DownBtn = Button("⬇ Fly Down", 0.50) local SpeedBtn = Button("Speed: 16", 0.66) local JumpBtn = Button("Jump: 50", 0.82) --// Flight vars local Flying = false local FlyUp = false local FlyDown = false local FlySpeed = 50 local BodyGyro, BodyVelocity --// Flight logic (GUI direction based ONLY) local function StartFlight() Flying = true BodyGyro = Instance.new("BodyGyro", Root) BodyGyro.P = 9e4 BodyGyro.MaxTorque = Vector3.new(9e9,9e9,9e9) BodyVelocity = Instance.new("BodyVelocity", Root) BodyVelocity.MaxForce = Vector3.new(9e9,9e9,9e9) RunService:BindToRenderStep("MobileFly", 1, function() local vel = Vector3.new(0, 0, 0) -- Always move forward relative to character vel += Root.CFrame.LookVector * FlySpeed if FlyUp then vel += Vector3.new(0, FlySpeed, 0) end if FlyDown then vel -= Vector3.new(0, FlySpeed, 0) end BodyVelocity.Velocity = vel BodyGyro.CFrame = Root.CFrame end) end end local function StopFlight() Flying = false FlyUp = false FlyDown = false RunService:UnbindFromRenderStep("MobileFly") if BodyGyro then BodyGyro:Destroy() end if BodyVelocity then BodyVelocity:Destroy() end end --// Button logic FlyBtn.MouseButton1Click:Connect(function() if Flying then StopFlight() FlyBtn.Text = "Flight: OFF" else StartFlight() FlyBtn.Text = "Flight: ON" end end) UpBtn.MouseButton1Down:Connect(function() FlyUp = true end) UpBtn.MouseButton1Up:Connect(function() FlyUp = false end) DownBtn.MouseButton1Down:Connect(function() FlyDown = true end) DownBtn.MouseButton1Up:Connect(function() FlyDown = false end) SpeedBtn.MouseButton1Click:Connect(function() Humanoid.WalkSpeed = Humanoid.WalkSpeed == 16 and 50 or 16 SpeedBtn.Text = "Speed: " .. Humanoid.WalkSpeed end) JumpBtn.MouseButton1Click:Connect(function() Humanoid.JumpPower = Humanoid.JumpPower == 50 and 100 or 50 JumpBtn.Text = "Jump: " .. Humanoid.JumpPower end) --// Respawn fix Player.CharacterAdded:Connect(function(char) Character = char Humanoid = char:WaitForChild("Humanoid") Root = char:WaitForChild("HumanoidRootPart") end)