local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() while true do task.wait(0.3) for _, item in pairs(workspace.Items:GetDescendants()) do if item:IsA("TouchInterest") or item:IsA("Part") or item:IsA("Model") or item:IsA("MeshPart") then local part = item.Parent if part and part:IsA("BasePart") then firetouchinterest(part, character.HumanoidRootPart, 0) task.wait(0.1) firetouchinterest(part, character.HumanoidRootPart, 1) print("Found and Touched: ".. part.Name) end end end end