-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] --[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 15 | Scripts: 1 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.ScreenGui G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- StarterGui.ScreenGui.Frame G2L["2"] = Instance.new("Frame", G2L["1"]); G2L["2"]["BorderSizePixel"] = 0; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2"]["Size"] = UDim2.new(0, 621, 0, 341); G2L["2"]["Position"] = UDim2.new(0.10099, 0, 0.19958, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.Frame.Frame G2L["3"] = Instance.new("Frame", G2L["2"]); G2L["3"]["BorderSizePixel"] = 0; G2L["3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["3"]["Size"] = UDim2.new(0, 621, 0, 62); G2L["3"]["Position"] = UDim2.new(0, 0, -0.16422, 0); G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.Frame.TextLabel G2L["4"] = Instance.new("TextLabel", G2L["2"]); G2L["4"]["BorderSizePixel"] = 0; G2L["4"]["TextSize"] = 30; G2L["4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["4"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["4"]["Size"] = UDim2.new(0, 483, 0, 50); G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["4"]["Text"] = [[FE BYPASS EXECUTOR ]]; G2L["4"]["Position"] = UDim2.new(0.0161, 0, -0.14663, 0); -- StarterGui.ScreenGui.Frame.Frame G2L["5"] = Instance.new("Frame", G2L["2"]); G2L["5"]["BorderSizePixel"] = 0; G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["5"]["Size"] = UDim2.new(0, 581, 0, 226); G2L["5"]["Position"] = UDim2.new(0.0161, 0, 0.10264, 0); G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.Frame.Frame.TextBox G2L["6"] = Instance.new("TextBox", G2L["5"]); G2L["6"]["CursorPosition"] = -1; G2L["6"]["BorderSizePixel"] = 0; G2L["6"]["TextSize"] = 21; G2L["6"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["6"]["ClearTextOnFocus"] = false; G2L["6"]["Size"] = UDim2.new(0, 123, 0, 32); G2L["6"]["Position"] = UDim2.new(0, 0, -0.00053, 0); G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["6"]["Text"] = [[]]; -- StarterGui.ScreenGui.Frame.Frame.UIStroke G2L["7"] = Instance.new("UIStroke", G2L["5"]); -- StarterGui.ScreenGui.Frame.Frame G2L["8"] = Instance.new("Frame", G2L["2"]); G2L["8"]["BorderSizePixel"] = 0; G2L["8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["8"]["Size"] = UDim2.new(0, 212, 0, 49); G2L["8"]["Position"] = UDim2.new(0.0161, 0, 0.83578, 0); G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.Frame.Frame.TextButton G2L["9"] = Instance.new("TextButton", G2L["8"]); G2L["9"]["BorderSizePixel"] = 0; G2L["9"]["TextSize"] = 21; G2L["9"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["9"]["FontFace"] = Font.new([[rbxasset://fonts/families/JosefinSans.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["9"]["Size"] = UDim2.new(0, 210, 0, 48); G2L["9"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["9"]["Text"] = [[JalanKan]]; -- StarterGui.ScreenGui.Frame.Frame.UIStroke G2L["a"] = Instance.new("UIStroke", G2L["8"]); -- StarterGui.ScreenGui.Frame.Frame G2L["b"] = Instance.new("Frame", G2L["2"]); G2L["b"]["BorderSizePixel"] = 0; G2L["b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["Size"] = UDim2.new(0, 212, 0, 49); G2L["b"]["Position"] = UDim2.new(0.38647, 0, 0.83578, 0); G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.Frame.Frame.TextButton G2L["c"] = Instance.new("TextButton", G2L["b"]); G2L["c"]["BorderSizePixel"] = 0; G2L["c"]["TextSize"] = 21; G2L["c"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/JosefinSans.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["c"]["Size"] = UDim2.new(0, 210, 0, 48); G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["c"]["Text"] = [[JElAS]]; G2L["c"]["Position"] = UDim2.new(0.00943, 0, 0, 0); -- StarterGui.ScreenGui.Frame.Frame.UIStroke G2L["d"] = Instance.new("UIStroke", G2L["b"]); -- StarterGui.ScreenGui.Frame.TextLabel G2L["e"] = Instance.new("TextLabel", G2L["2"]); G2L["e"]["BorderSizePixel"] = 0; G2L["e"]["TextSize"] = 21; G2L["e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["e"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["e"]["Size"] = UDim2.new(0, 141, 0, 49); G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["e"]["Text"] = [[Made by U53RDV_7283]]; G2L["e"]["Position"] = UDim2.new(0.7504, 0, 0.83578, 0); -- StarterGui.ScreenGui.Frame.LocalScript G2L["f"] = Instance.new("LocalScript", G2L["2"]); -- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues" G2L["f"]["Sandboxed"] = true; -- StarterGui.ScreenGui.Frame.LocalScript local function C_f() local script = G2L["f"]; local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end; task.spawn(C_f); return G2L["1"], require;