local player = game:GetService("Players").LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("HumanoidRootPart") local presents = workspace.CandyBasketHolder while task.wait(0.025) do for _, gifts in pairs(presents:GetDescendants()) do if gifts:IsA("TouchTransmitter") then firetouchinterest(humanoid, gifts, 0) firetouchinterest(humanoid, gifts, 1) end end end