--[[ Dive Down | V120 ANTI-STUCK - GLITCH SKIPPER: Tries a fish 3 times. If it's frozen, it ignores it for 60 seconds. - CONTINUOUS SNAP: Instantly jumps between fish without waiting. - ORIGINAL AUTO-BUY: Your exact working code restored. - SIMPLE SELL: TPs to NPC once, waits for you to click, returns once. ]] local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Dive Down | V120 ANTI-STUCK", Theme = "Default", ToggleUIKeybind = "K", }) local TabFarm = Window:CreateTab("Auto Farm", 4483362458) local TabShop = Window:CreateTab("Auto Shop", 4483362458) local player = game.Players.LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local PacketRemote = ReplicatedStorage:WaitForChild("Packets"):WaitForChild("Packet"):WaitForChild("RemoteEvent") -- COORDS local ATLANTIS_COORDS = CFrame.new(-1951, -53, -1397) local NPC_COORDS = CFrame.new(-1929.92, 2544.52, -1430.08) -- CONFIG getgenv().Grind = false getgenv().IsSelling = false getgenv().MaxInventory = 125 getgenv().ZipDelay = 0.17 -- ANTI-STUCK MEMORY local Blacklist = {} local AttemptTable = {} -- TARGET SETTINGS getgenv().CatchSettings = { ["mermaid"] = true, ["rubyfish"] = false, ["peeber"] = false, ["pebblefish"] = false, ["cloudfish"] = true, ["polkafish"] = true, ["crabfish"] = true } -- PRIORITY WEIGHTS local FishWeights = { ["mermaid"] = 1000, ["rubyfish"] = 900, ["peeber"] = 900, ["pebblefish"] = 900, ["cloudfish"] = 800, ["polkafish"] = 800, ["crabfish"] = 700 } local InvLabel = TabFarm:CreateLabel("Backpack Fish: Scanning...") -- 1. FPS-FRIENDLY UI CLEANER task.spawn(function() while true do pcall(function() local coreGui = game:GetService("CoreGui") local rGui = coreGui:FindFirstChild("RobloxGui") if rGui then local purchase = rGui:FindFirstChild("PromptStorePurchase") local errorP = rGui:FindFirstChild("ErrorPrompt") if purchase and purchase.Visible then purchase.Visible = false end if errorP and errorP.Visible then errorP.Visible = false end end local pUI = player.PlayerGui:FindFirstChild("PersistentUI") if pUI then for _, v in ipairs(pUI:GetDescendants()) do if v:IsA("TextLabel") and v.Visible then local t = string.lower(v.Text) if string.find(t, "failed") or string.find(t, "stock") or string.find(t, "wrong") then local frame = v:FindFirstAncestorOfClass("Frame") if frame then frame.Visible = false end end end end end end) task.wait(0.5) end end) -- 2. EXACT ORIGINAL AUTO-BUY local function createOriginalAutoBuy(name, remoteStr) TabShop:CreateToggle({ Name = "Auto buy " .. name, CurrentValue = false, Callback = function(Value) getgenv()["AutoBuy"..name] = Value task.spawn(function() while getgenv()["AutoBuy"..name] do pcall(function() local itemUI = player.PlayerGui.PersistentUI.Shops.Treat.Content.ScrollingFrame:FindFirstChild(name) if itemUI then local stock = itemUI:GetAttribute("Stock") or 0 while stock > 0 and getgenv()["AutoBuy"..name] do PacketRemote:FireServer(buffer.fromstring(remoteStr)) task.wait(0.05) stock = itemUI:GetAttribute("Stock") or 0 end end end) task.wait(0.1) end end) end }) end createOriginalAutoBuy("Bee", "\004\005Treat\003Bee") createOriginalAutoBuy("Butterfly", "\004\005Treat\tButterfly") createOriginalAutoBuy("Ladybug", "\004\005Treat\aLadybug") createOriginalAutoBuy("Spider", "\004\005Treat\006Spider") createOriginalAutoBuy("Snail", "\004\005Treat\005Snail") createOriginalAutoBuy("Cockroach", "\004\005Treat\tCockroach") createOriginalAutoBuy("Worm", "\004\005Treat\004Worm") -- 3. OPTIMIZED BACKPACK CHECKER local function getInvCount() local items = player.Backpack:GetChildren() return math.max(0, #items - 1) end -- 4. SIMPLE SELL & RETURN local function runSellCycle() if getgenv().IsSelling then return end getgenv().IsSelling = true local root = player.Character:FindFirstChild("HumanoidRootPart") if not root then return end root.CFrame = NPC_COORDS task.wait(0.5) while getgenv().Grind and getInvCount() > 0 do task.wait(1) end if getgenv().Grind then root.CFrame = ATLANTIS_COORDS task.wait(0.5) getgenv().IsSelling = false end end -- 5. HYPER-SPEED FARM LOOP (WITH GLITCH SKIPPER) local function startMasterLoop() task.spawn(function() while getgenv().Grind do pcall(function() local inv = getInvCount() InvLabel:Set("Backpack Fish: " .. inv .. " / 130") if inv >= getgenv().MaxInventory then runSellCycle() return end if not getgenv().IsSelling then local folder = workspace.Game.Fishes local root = player.Character:FindFirstChild("HumanoidRootPart") if not root then return end local bestTarget = nil local highPrio = -1 local fishList = folder:GetChildren() for i = 1, #fishList do local f = fishList[i] if f:IsA("Model") and not Blacklist[f] and f:GetPivot().Y < 500 then local fName = string.lower(f.Name) for targetName, priority in pairs(FishWeights) do if getgenv().CatchSettings[targetName] and string.find(fName, targetName) then if priority > highPrio then highPrio = priority bestTarget = f end break end end end end -- INSTANT EXECUTION if bestTarget then root.CFrame = bestTarget:GetPivot() task.wait(getgenv().ZipDelay) local p = bestTarget:FindFirstChildWhichIsA("ProximityPrompt", true) if p then p.HoldDuration = 0 fireproximityprompt(p) fireproximityprompt(p) -- ANTI-STUCK LOGIC AttemptTable[bestTarget] = (AttemptTable[bestTarget] or 0) + 1 if AttemptTable[bestTarget] >= 3 and not string.find(string.lower(bestTarget.Name), "mermaid") then -- The fish is frozen/glitched. Hard Blacklist for 60s. Blacklist[bestTarget] = true task.delay(60, function() Blacklist[bestTarget] = nil AttemptTable[bestTarget] = 0 end) else -- Temporary soft-blacklist so the script can hit other fish while server catches up Blacklist[bestTarget] = true task.delay(0.2, function() if bestTarget.Parent ~= nil then Blacklist[bestTarget] = nil end end) end -- Auto-Favorite Mermaids if string.find(string.lower(bestTarget.Name), "mermaid") then pcall(function() PacketRemote:FireServer(buffer.fromstring("\004\bFavorite\tMermaid")) end) end end end end end) task.wait(0.01) -- Minimum possible loop interval end end) end -- UI local SectionTargets = TabFarm:CreateSection("Target Selection") local function createTargetToggle(id, displayName, defaultState) TabFarm:CreateToggle({ Name = "Catch " .. displayName, CurrentValue = defaultState, Callback = function(v) getgenv().CatchSettings[id] = v end, }) end createTargetToggle("mermaid", "Mermaid (Divine)", true) createTargetToggle("rubyfish", "Rubyfish (Secret)", false) createTargetToggle("peeber", "Peeber (Secret)", false) createTargetToggle("pebblefish", "Pebblefish (Secret)", false) createTargetToggle("cloudfish", "Cloudfish (Mythical)", true) createTargetToggle("polkafish", "Polkafish (Mythical)", true) createTargetToggle("crabfish", "Crabfish (Legendary)", true) local SectionMain = TabFarm:CreateSection("Main Controls") TabFarm:CreateToggle({ Name = "START AFK FARM", CurrentValue = false, Callback = function(v) getgenv().Grind = v if v then player.Character.HumanoidRootPart.CFrame = ATLANTIS_COORDS startMasterLoop() else getgenv().IsSelling = false end end, }) TabFarm:CreateSlider({ Name = "Server Sync (Ping Adjust)", Range = {0.01, 0.2}, Increment = 0.01, CurrentValue = 0.03, Callback = function(v) getgenv().ZipDelay = v end, }) TabFarm:CreateButton({Name = "Manual TP Atlantis", Callback = function() player.Character.HumanoidRootPart.CFrame = ATLANTIS_COORDS end}) TabFarm:CreateButton({Name = "Manual Sell TP", Callback = function() player.Character.HumanoidRootPart.CFrame = NPC_COORDS end}) -- Anti-AFK player.Idled:Connect(function() game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):ClickButton2(Vector2.new()) end)