_G.MoneyBoostEnabled = true local ReplicatedStorage = game:GetService("ReplicatedStorage") local generateBoostEvent = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("generateBoost") local function generateMoneyBoost() while _G.MoneyBoostEnabled do generateBoostEvent:FireServer("Coins", 480, 3000000) task.wait(0) end end task.spawn(function() while task.wait(0.1) do if _G.MoneyBoostEnabled then generateMoneyBoost() end end end)