local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local Event1 = ReplicatedStorage:WaitForChild("PickupBottle") local Event2 = ReplicatedStorage:WaitForChild("RemoveLastBottle") local player = Players.LocalPlayer local DELAY_TIME = 0.0001 while true do local success, err = pcall(function() Event1:FireServer("Legendary", 1000, "Zone3") task.wait(0.1) Event2:FireServer() end) if not success then warn("Błąd podczas wysyłania zdarzenia: " .. tostring(err)) end task.wait(DELAY_TIME) end