--[[ DEAN FLY SYSTEM - CUSTOM KEYBIND - Insert: Menüyü açar/kapatır. - Keybind: Menü üzerinden uçuş tuşunu atayabilirsin. - Kontroller: W,A,S,D ile yön ver, Space ile yüksel, Shift ile alçal. ]] local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local RunService = game:GetService("RunService") local localPlayer = Players.LocalPlayer -- TEMİZLİK if localPlayer.PlayerGui:FindFirstChild("DeanFlyMenu") then localPlayer.PlayerGui.DeanFlyMenu:Destroy() end local flyConfig = { active = false, speed = 50, bind = Enum.KeyCode.F, -- Varsayılan tuş F waitingForBind = false } -- --- FLY LOGIC --- local bodyVelocity, bodyGyro RunService.RenderStepped:Connect(function() local char = localPlayer.Character local root = char and char:FindFirstChild("HumanoidRootPart") if flyConfig.active and root then if not bodyVelocity then bodyVelocity = Instance.new("BodyVelocity", root) bodyVelocity.MaxForce = Vector3.new(1,1,1) * 10^6 bodyGyro = Instance.new("BodyGyro", root) bodyGyro.MaxTorque = Vector3.new(1,1,1) * 10^6 bodyGyro.D = 100 end bodyGyro.CFrame = workspace.CurrentCamera.CFrame local moveDir = Vector3.new(0,0,0) if UIS:IsKeyDown(Enum.KeyCode.W) then moveDir = moveDir + workspace.CurrentCamera.CFrame.LookVector end if UIS:IsKeyDown(Enum.KeyCode.S) then moveDir = moveDir - workspace.CurrentCamera.CFrame.LookVector end if UIS:IsKeyDown(Enum.KeyCode.A) then moveDir = moveDir - workspace.CurrentCamera.CFrame.RightVector end if UIS:IsKeyDown(Enum.KeyCode.D) then moveDir = moveDir + workspace.CurrentCamera.CFrame.RightVector end if UIS:IsKeyDown(Enum.KeyCode.Space) then moveDir = moveDir + Vector3.new(0,1,0) end if UIS:IsKeyDown(Enum.KeyCode.LeftShift) then moveDir = moveDir - Vector3.new(0,1,0) end bodyVelocity.Velocity = moveDir * flyConfig.speed else if bodyVelocity then bodyVelocity:Destroy() bodyVelocity = nil end if bodyGyro then bodyGyro:Destroy() bodyGyro = nil end end end) -- --- GUI TASARIMI --- local ScreenGui = Instance.new("ScreenGui", localPlayer.PlayerGui) ScreenGui.Name = "DeanFlyMenu" ScreenGui.ResetOnSpawn = false local Main = Instance.new("Frame", ScreenGui) Main.Size = UDim2.new(0, 220, 0, 150) Main.Position = UDim2.new(0.5, -110, 0.5, -75) Main.BackgroundColor3 = Color3.fromRGB(20, 20, 25) Main.Active, Main.Draggable = true, true Instance.new("UICorner", Main) Instance.new("UIStroke", Main).Color = Color3.fromRGB(0, 255, 150) local Title = Instance.new("TextLabel", Main) Title.Size = UDim2.new(1, 0, 0, 40) Title.Text = "DEAN FLY V1" Title.TextColor3 = Color3.new(1,1,1) Title.BackgroundTransparency = 1 Title.Font = Enum.Font.GothamBold -- Tuş Atama Butonu local BindBtn = Instance.new("TextButton", Main) BindBtn.Size = UDim2.new(0, 180, 0, 35) BindBtn.Position = UDim2.new(0.5, -90, 0, 50) BindBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) BindBtn.Text = "FLY KEY: " .. flyConfig.bind.Name BindBtn.TextColor3 = Color3.new(1,1,1) Instance.new("UICorner", BindBtn) BindBtn.MouseButton1Click:Connect(function() flyConfig.waitingForBind = true BindBtn.Text = "... PRESS ANY KEY ..." end) -- Aktif/Pasif Durum Yazısı local Status = Instance.new("TextLabel", Main) Status.Size = UDim2.new(1, 0, 0, 30) Status.Position = UDim2.new(0, 0, 0, 100) Status.Text = "STATUS: OFF" Status.TextColor3 = Color3.new(1, 0, 0) Status.BackgroundTransparency = 1 -- --- INPUT HANDLER --- UIS.InputBegan:Connect(function(input, chat) if chat then return end if flyConfig.waitingForBind then flyConfig.bind = input.KeyCode BindBtn.Text = "FLY KEY: " .. input.KeyCode.Name flyConfig.waitingForBind = false elseif input.KeyCode == flyConfig.bind then flyConfig.active = not flyConfig.active Status.Text = "STATUS: " .. (flyConfig.active and "ON" or "OFF") Status.TextColor3 = flyConfig.active and Color3.new(0, 1, 0) or Color3.new(1, 0, 0) elseif input.KeyCode == Enum.KeyCode.Insert then Main.Visible = not Main.Visible end end)