local ReplicatedStorage = game:GetService("ReplicatedStorage") local FelixsFood = ReplicatedStorage.PlaceFoodOrder local Foodies: table = {} for i = 1, 7999 do table.insert(Foodies, "Fried Chicken") -- This is basically create a new entry into the array with the value "Fried Chicken" end while task.wait(.2) do FelixsFood:FireServer( -- Game sends a table to the server with the items you want, and so we can call the table we created Foodies ) end