local RunService = game:GetService("RunService") local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local VirtualUser = game:GetService("VirtualUser") local LocalPlayer = Players.LocalPlayer local FARM_OFFSET = 3 local CUSTOM_FLY_SPEED = 1000 local CUSTOM_WALK_SPEED = 250 local TARGET_PLAYER_NAME = "" local FlyEnabled = true local BringEnabled = true local TagEnabled = true local AutoFarmEnabled = true local SpeedEnabled = true local PlayerEspEnabled = true local TargetTpEnabled = false local NoVoidEnabled = true local NoFlingEnabled = true local NoStunEnabled = true local InfComboEnabled = true Players.LocalPlayer.Idled:Connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new(0,0)) end) -- Create Native Master Screen Container local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "BoxyHub_RedBlack" ScreenGui.ResetOnSpawn = false ScreenGui.DisplayOrder = 999999 -- Forced to absolute top render layer local success, err = pcall(function() ScreenGui.Parent = CoreGui end) if not success or not ScreenGui.Parent then ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end -- FORCED STANDALONE BIG FRAME (PATCHED SIZE FOR MOBILE RENDERING DETECTS) local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 340, 0, 480) -- Fixed static sizing to bypass executor UI drops MainFrame.Position = UDim2.new(0.5, -170, 0.5, -240) -- Locked perfectly dead center MainFrame.BackgroundColor3 = Color3.fromRGB(12, 12, 12) MainFrame.BorderSizePixel = 2 MainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) MainFrame.Active = true MainFrame.Draggable = true MainFrame.Visible = false -- STARTS HIDDEN TO PREVENT MOBILE EXECUTOR INITIALIZATION CRASHES MainFrame.Parent = ScreenGui -- Top Bar Header local TopBar = Instance.new("Frame") TopBar.Size = UDim2.new(1, 0, 0, 45) TopBar.BackgroundColor3 = Color3.fromRGB(25, 25, 25) TopBar.BorderSizePixel = 0 TopBar.Parent = MainFrame local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, -60, 1, 0) Title.Position = UDim2.new(0, 15, 0, 0) Title.BackgroundTransparency = 1 Title.Text = "BOXY HUB | MOBILE OVERCLOCK" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 14 Title.Font = Enum.Font.RobotoMono Title.TextXAlignment = Enum.TextXAlignment.Left Title.Parent = TopBar -- INTERACTIVE CLOSE BUTTON [X] local CloseBtn = Instance.new("TextButton") CloseBtn.Name = "CloseBtn" CloseBtn.Size = UDim2.new(0, 35, 0, 35) CloseBtn.Position = UDim2.new(1, -40, 0, 5) CloseBtn.BackgroundColor3 = Color3.fromRGB(45, 15, 15) CloseBtn.BorderColor3 = Color3.fromRGB(255, 0, 0) CloseBtn.Font = Enum.Font.RobotoMono CloseBtn.Text = "X" CloseBtn.TextColor3 = Color3.fromRGB(255, 50, 50) CloseBtn.TextSize = 14 CloseBtn.Parent = TopBar -- FLOATING BOXY BOO IMAGE OPEN BUTTON (STARTS VISIBLE INSTANTLY) local OpenBtn = Instance.new("ImageButton") OpenBtn.Name = "BoxyOpenToggle" OpenBtn.Size = UDim2.new(0, 75, 0, 75) -- Sized perfectly for mobile thumbs OpenBtn.Position = UDim2.new(0.02, 0, 0.2, 0) -- Floating safely on the left edge of your HUD OpenBtn.BackgroundTransparency = 1 OpenBtn.Image = "rbxassetid://15092647980" -- Linked straight to your texture model OpenBtn.Visible = true -- STARTS ALIVE ON REBOOT OpenBtn.ZIndex = 999999 local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 16) UICorner.Parent = OpenBtn local UIStroke = Instance.new("UIStroke") UIStroke.Color = Color3.fromRGB(255, 0, 0) UIStroke.Thickness = 3 UIStroke.Parent = OpenBtn OpenBtn.Parent = ScreenGui -- Wire toggle switches securely CloseBtn.MouseButton1Click:Connect(function() MainFrame.Visible = false OpenBtn.Visible = true end) OpenBtn.MouseButton1Click:Connect(function() MainFrame.Visible = true OpenBtn.Visible = false end) -- Scroll Menu Items Box local ContentFrame = Instance.new("ScrollingFrame") ContentFrame.Size = UDim2.new(1, -20, 1, -55) ContentFrame.Position = UDim2.new(0, 10, 0, 50) ContentFrame.BackgroundTransparency = 1 ContentFrame.CanvasSize = UDim2.new(0, 0, 0, 720) ContentFrame.ScrollBarThickness = 5 ContentFrame.Parent = MainFrame local function createBoxyButton(text, position, default, callback) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, 0, 0, 45) btn.Position = position btn.Font = Enum.Font.RobotoMono btn.TextSize = 12 btn.BorderSizePixel = 1 btn.Parent = ContentFrame local state = default local function updateVisual() if state then btn.BackgroundColor3 = Color3.fromRGB(45, 10, 10) btn.BorderColor3 = Color3.fromRGB(255, 50, 50) btn.Text = ":: " .. text .. " [ON] ::" btn.TextColor3 = Color3.fromRGB(255, 50, 50) else btn.BackgroundColor3 = Color3.fromRGB(20, 20, 20) btn.BorderColor3 = Color3.fromRGB(80, 80, 80) btn.Text = ":: " .. text .. " [OFF] ::" btn.TextColor3 = Color3.fromRGB(150, 150, 150) end end updateVisual() btn.MouseButton1Click:Connect(function() state = not state updateVisual() callback(state) end) end -- Generate UI Selection Buttons inside the scroll box frame createBoxyButton("AUTO-FLY TRACK (FREEBOUND)", UDim2.new(0, 0, 0, 10), FlyEnabled, function(s) FlyEnabled = s end) createBoxyButton("4S BRING EXPLOIT", UDim2.new(0, 0, 0, 65), BringEnabled, function(s) BringEnabled = s end) createBoxyButton("CLOSE-RANGE AUTO-FARM", UDim2.new(0, 0, 0, 120), AutoFarmEnabled, function(s) AutoFarmEnabled = s end) createBoxyButton("CUSTOM SPEED MULTI", UDim2.new(0, 0, 0, 175), SpeedEnabled, function(s) SpeedEnabled = s end) createBoxyButton("ANTI-VOID SYSTEM", UDim2.new(0, 0, 0, 230), NoVoidEnabled, function(s) NoVoidEnabled = s end) createBoxyButton("ANTI-FLING STABILIZATION", UDim2.new(0, 0, 0, 285), NoFlingEnabled, function(s) NoFlingEnabled = s end) createBoxyButton("INSTANT NO-STUN RECOVERY", UDim2.new(0, 0, 0, 340), NoStunEnabled, function(s) NoStunEnabled = s end) createBoxyButton("INFINITE COMBO MACRO ATTACK", UDim2.new(0, 0, 0, 395), InfComboEnabled, function(s) InfComboEnabled = s end) createBoxyButton("ALL NAME ESP TAGS", UDim2.new(0, 0, 0, 450), TagEnabled, function(s) TagEnabled = s end) createBoxyButton("ALL PLAYERS HIGHLIGHT ESP", UDim2.new(0, 0, 0, 505), PlayerEspEnabled, function(s) PlayerEspEnabled = s end) createBoxyButton("TP TO CHOSEN PLAYER", UDim2.new(0, 0, 0, 560), TargetTpEnabled, function(s) TargetTpEnabled = s end) -- USERNAME TARGET INPUT TEXTBOX local NameInput = Instance.new("TextBox") NameInput.Size = UDim2.new(1, 0, 0, 45) NameInput.Position = UDim2.new(0, 0, 0, 625) NameInput.BackgroundColor3 = Color3.fromRGB(15, 15, 15) NameInput.BorderColor3 = Color3.fromRGB(255, 0, 0) NameInput.BorderSizePixel = 1 NameInput.Font = Enum.Font.RobotoMono NameInput.PlaceholderText = "[ TYPE USERNAME & ENTER ]" NameInput.PlaceholderColor3 = Color3.fromRGB(120, 120, 120) NameInput.Text = "" NameInput.TextColor3 = Color3.fromRGB(255, 255, 255) NameInput.TextSize = 11 NameInput.Parent = ContentFrame NameInput.FocusLost:Connect(function(enterPressed) if enterPressed then TARGET_PLAYER_NAME = NameInput.Text end end) -- Server-wide Player Highlighting Systems local function applyUniversalEsp(player) if player == LocalPlayer then return end local function createTags(char) if char:FindFirstChild("BoxyEsp") then char.BoxyEsp:Destroy() end if char:FindFirstChild("BoxyTag") then char.BoxyTag:Destroy() end local highlight = Instance.new("Highlight") highlight.Name = "BoxyEsp" highlight.FillColor = Color3.fromRGB(255, 255, 255) highlight.OutlineColor = Color3.fromRGB(255, 255, 255) highlight.FillTransparency = 0.5 highlight.OutlineTransparency = 0 highlight.Adornee = char highlight.Enabled = PlayerEspEnabled highlight.Parent = char local bb = Instance.new("BillboardGui") bb.Name = "BoxyTag" bb.Size = UDim2.new(0, 200, 0, 50) bb.StudsOffset = Vector3.new(0, 3, 0) bb.AlwaysOnTop = true local tl = Instance.new("TextLabel") tl.Size = UDim2.new(1, 0, 1, 0) tl.BackgroundTransparency = 1 tl.TextColor3 = Color3.fromRGB(255, 0, 0) tl.TextSize = 13 tl.Font = Enum.Font.RobotoMono tl.TextStrokeTransparency = 0 tl.Text = "[!] PLAYER: " .. string.upper(player.Name) tl.Parent = bb local root = char:WaitForChild("HumanoidRootPart", 5) if root then bb.Parent = root end end if player.Character then createTags(player.Character) end player.CharacterAdded:Connect(createTags) end for _, pl in ipairs(Players:GetPlayers()) do applyUniversalEsp(pl) end Players.PlayerAdded:Connect(applyUniversalEsp) local function getBackPlayer() local furthestPlayer = nil local maxZ = -math.huge for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") and player.Character:FindFirstChildOfClass("Humanoid") and player.Character:FindFirstChildOfClass("Humanoid").Health > 0 then local zPos = player.Character.HumanoidRootPart.Position.Z if zPos > maxZ then maxZ = zPos furthestPlayer = player end end end return furthestPlayer end -- Core Physics Execution Thread local bringTimer = 0 RunService.Heartbeat:Connect(function(deltaTime) bringTimer = bringTimer + deltaTime local target = getBackPlayer() local myRoot = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")