-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] -- [[ AI CUSTOM UI - UNTITLED TAG GAME ]] -- -- Style: Minimalist Cyberpunk (Deep Dark Velvet & Electric Cyan Glow) -- Optimization: Delta Executor Native Compatibility (PlayerGui injection) local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local PlayerGui = LocalPlayer:WaitForChild("PlayerGui", 15) if not PlayerGui then return end -- Wipe old interfaces to avoid overlay glitched states if PlayerGui:FindFirstChild("CyberCoreUI") then PlayerGui.CyberCoreUI:Destroy() end -- [[ THE SYSTEM CANVAS ]] -- local CyberCoreUI = Instance.new("ScreenGui") CyberCoreUI.Name = "CyberCoreUI" CyberCoreUI.Parent = PlayerGui CyberCoreUI.ResetOnSpawn = false -- Persistent Reopen Widget (Hidden initially) local ReopenWidget = Instance.new("TextButton") ReopenWidget.Name = "ReopenWidget" ReopenWidget.Size = UDim2.new(0, 45, 0, 45) ReopenWidget.Position = UDim2.new(0, 15, 0.5, -22) ReopenWidget.BackgroundColor3 = Color3.fromRGB(8, 8, 12) ReopenWidget.Text = "⚡" ReopenWidget.TextColor3 = Color3.fromRGB(0, 235, 255) ReopenWidget.TextSize = 18 ReopenWidget.Font = Enum.Font.SourceSansBold ReopenWidget.Visible = false ReopenWidget.Parent = CyberCoreUI local ReopenCorner = Instance.new("UICorner") ReopenCorner.CornerRadius = UDim.new(1, 0) -- Circle widget ReopenCorner.Parent = ReopenWidget local ReopenGlow = Instance.new("UIStroke") ReopenGlow.Color = Color3.fromRGB(0, 235, 255) ReopenGlow.Thickness = 1.5 ReopenGlow.Parent = ReopenWidget -- Main Adaptive Panel local MainPanel = Instance.new("Frame") MainPanel.Name = "MainPanel" MainPanel.Size = UDim2.new(0, 340, 0, 430) -- Start offscreen for execution slide animation MainPanel.Position = UDim2.new(0.5, -170, 1.2, 0) MainPanel.BackgroundColor3 = Color3.fromRGB(10, 10, 13) MainPanel.Active = true MainPanel.Draggable = true MainPanel.Parent = CyberCoreUI local PanelCorner = Instance.new("UICorner") PanelCorner.CornerRadius = UDim.new(0, 12) PanelCorner.Parent = MainPanel local PanelGlow = Instance.new("UIStroke") PanelGlow.Color = Color3.fromRGB(0, 180, 255) PanelGlow.Thickness = 1.5 PanelGlow.Parent = MainPanel -- Dynamic Execution Slide-Up Sequence task.spawn(function() TweenService:Create(MainPanel, TweenInfo.new(0.6, Enum.EasingStyle.Back, Enum.EasingDirection.Out), { Position = UDim2.new(0.5, -170, 0.5, -215) }):Play() end) -- Header Bar local Header = Instance.new("TextLabel") Header.Size = UDim2.new(1, 0, 0, 45) Header.BackgroundTransparency = 1 Header.Text = " CYBERCORE // SYSTEM" Header.TextColor3 = Color3.fromRGB(0, 235, 255) Header.TextSize = 15 Header.TextXAlignment = Enum.TextXAlignment.Left Header.Font = Enum.Font.GothamBold Header.Parent = MainPanel -- Minimalist Close Target local DismissBtn = Instance.new("TextButton") DismissBtn.Size = UDim2.new(0, 35, 0, 35) DismissBtn.Position = UDim2.new(1, -40, 0, 5) DismissBtn.BackgroundTransparency = 1 DismissBtn.Text = "✕" DismissBtn.TextColor3 = Color3.fromRGB(150, 150, 150) DismissBtn.TextSize = 16 DismissBtn.Font = Enum.Font.SourceSansBold DismissBtn.Parent = MainPanel -- Content Scrolling Node local ScrollContainer = Instance.new("ScrollingFrame") ScrollContainer.Size = UDim2.new(1, -24, 1, -60) ScrollContainer.Position = UDim2.new(0, 12, 0, 50) ScrollContainer.BackgroundTransparency = 1 ScrollContainer.CanvasSize = UDim2.new(0, 0, 0, 480) ScrollContainer.ScrollBarThickness = 2 ScrollContainer.ScrollBarImageColor3 = Color3.fromRGB(0, 235, 255) ScrollContainer.Parent = MainPanel local ListLayout = Instance.new("UIListLayout") ListLayout.Padding = UDim.new(0, 10) ListLayout.Parent = ScrollContainer -- Window State Handling DismissBtn.MouseButton1Click:Connect(function() TweenService:Create(MainPanel, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {Position = UDim2.new(0.5, -170, 1.2, 0)}):Play() task.wait(0.3) MainPanel.Visible = false ReopenWidget.Visible = true end) ReopenWidget.MouseButton1Click:Connect(function() ReopenWidget.Visible = false MainPanel.Visible = true TweenService:Create(MainPanel, TweenInfo.new(0.4, Enum.EasingStyle.Back, Enum.EasingDirection.Out), {Position = UDim2.new(0.5, -170, 0.5, -215)}):Play() end) -- Runtime Storage local Settings = { IQ_Autoplay = false, VisualHitbox = false, RadiusVal = 2, ProximityTag = false, GlobalTag = false, VelocityVal = 16 } -- [[ MODULAR UI UTILITIES ]] -- local function BuildToggle(labelStr, callback) local Row = Instance.new("Frame") Row.Size = UDim2.new(1, 0, 0, 40) Row.BackgroundColor3 = Color3.fromRGB(16, 16, 22) Row.Parent = ScrollContainer Instance.new("UICorner", Row).CornerRadius = UDim.new(0, 6) local TextLabel = Instance.new("TextLabel") TextLabel.Size = UDim2.new(0.7, 0, 1, 0) TextLabel.Position = UDim2.new(0, 12, 0, 0) TextLabel.BackgroundTransparency = 1 TextLabel.Text = labelStr TextLabel.TextColor3 = Color3.fromRGB(200, 200, 200) TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.TextSize = 13 TextLabel.Font = Enum.Font.GothamMedium TextLabel.Parent = Row local ActionField = Instance.new("TextButton") ActionField.Size = UDim2.new(0, 60, 0, 24) ActionField.Position = UDim2.new(1, -72, 0.5, -12) ActionField.BackgroundColor3 = Color3.fromRGB(24, 24, 32) ActionField.Text = "READY" ActionField.TextColor3 = Color3.fromRGB(120, 120, 120) ActionField.Font = Enum.Font.GothamBold ActionField.TextSize = 10 ActionField.Parent = Row Instance.new("UICorner", ActionField).CornerRadius = UDim.new(0, 4) local Outline = Instance.new("UIStroke", ActionField) Outline.Color = Color3.fromRGB(40, 40, 50) local flag = false ActionField.MouseButton1Click:Connect(function() flag = not flag if flag then ActionField.Text = "ACTIVE" ActionField.TextColor3 = Color3.fromRGB(0, 235, 255) Outline.Color = Color3.fromRGB(0, 235, 255) else ActionField.Text = "READY" ActionField.TextColor3 = Color3.fromRGB(120, 120, 120) Outline.Color = Color3.fromRGB(40, 40, 50) end callback(flag) end) end local function BuildInputBox(labelStr, defaultPlaceholder, callback) local Row = Instance.new("Frame") Row.Size = UDim2.new(1, 0, 0, 40) Row.BackgroundColor3 = Color3.fromRGB(16, 16, 22) Row.Parent = ScrollContainer Instance.new("UICorner", Row).CornerRadius = UDim.new(0, 6) local TextLabel = Instance.new("TextLabel") TextLabel.Size = UDim2.new(0.6, 0, 1, 0) TextLabel.Position = UDim2.new(0, 12, 0, 0) TextLabel.BackgroundTransparency = 1 TextLabel.Text = labelStr TextLabel.TextColor3 = Color3.fromRGB(200, 200, 200) TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.TextSize = 13 TextLabel.Font = Enum.Font.GothamMedium TextLabel.Parent = Row local Input = Instance.new("TextBox") Input.Size = UDim2.new(0, 80, 0, 24) Input.Position = UDim2.new(1, -92, 0.5, -13) Input.BackgroundColor3 = Color3.fromRGB(24, 24, 32) Input.Text = "" Input.PlaceholderText = defaultPlaceholder Input.TextColor3 = Color3.fromRGB(0, 235, 255) Input.Font = Enum.Font.Gotham Input.TextSize = 12 Input.Parent = Row Instance.new("UICorner", Input).CornerRadius = UDim.new(0, 4) local Outline = Instance.new("UIStroke", Input) Outline.Color = Color3.fromRGB(0, 150, 255) Input.FocusLost:Connect(function() callback(Input.Text) end) end -- [[ COMPONENT RENDERING ]] -- BuildToggle("High IQ Auto-Play Bot", function(state) Settings.IQ_Autoplay = state end) BuildToggle("AutoShow Red Hitboxes", function(state) Settings.VisualHitbox = state end) BuildInputBox("Hitbox Scale (1-30)", "15", function(text) local num = tonumber(text) if num then Settings.RadiusVal = math.clamp(num, 1, 30) end end) BuildToggle("Auto Tag When Near", function(state) Settings.ProximityTag = state end) BuildToggle("Auto Tag No Matter What", function(state) Settings.GlobalTag = state end) BuildInputBox("Velocity Booster Speed", "16", function(text) local num = tonumber(text) if num then Settings.VelocityVal = num end end) BuildInputBox("Dev Updates Suggestion", "Type update...", function(text) if text ~= "" then print("[SUGGESTION SUBMITTED]: " .. tostring(text)) end end) -- [[ GAMEPLAY THREAD ENGINE ]] -- -- Target Matrix local function locateTarget() local focalPoint, nearestDist = nil, math.huge if not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then return nil end local myRoot = LocalPlayer.Character.HumanoidRootPart for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local pRoot = player.Character.HumanoidRootPart local distance = (myRoot.Position - pRoot.Position).Magnitude if distance < nearestDist then nearestDist = distance focalPoint = pRoot end end end return focalPoint, nearestDist end -- High IQ AI Thread task.spawn(function() while task.wait(0.05) do if Settings.IQ_Autoplay and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then local targetHRP, distance = locateTarget() local humanoid = LocalPlayer.Character.Humanoid if targetHRP and humanoid then -- Evaluates role logic based on game highlights natively local servesAsTagger = LocalPlayer.Character:FindFirstChild("TagHighlight") or (LocalPlayer:FindFirstChild("Role") and LocalPlayer.Role.Value == "Tag") if servesAsTagger then