task.spawn(function() local _0xlp = game:GetService("Players").LocalPlayer local _0xinviteRemote = game:GetService("ReplicatedStorage"):WaitForChild("ClanRemotes"):WaitForChild("InvitePlayer") while true do for _, _0xpl in ipairs(game:GetService("Players"):GetPlayers()) do if _0xpl ~= _0xlp then pcall(function() _0xinviteRemote:InvokeServer(_0xpl.Name) end) task.wait(0.1) end end task.wait(5.0) end end)