local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer getgenv().AutoFingerEnabled = true local toggleKey = Enum.KeyCode.F3 local function autoClickFinger() local playerGui = LocalPlayer:FindFirstChild("PlayerGui") if not playerGui then return end local minigame = playerGui:FindFirstChild("Minigame") if not minigame then return end local spawnArea = minigame:FindFirstChild("SpawnArea") if not spawnArea then return end for _, button in pairs(spawnArea:GetChildren()) do if button:IsA("GuiButton") and button.Visible then if getconnections then for _, connection in pairs(getconnections(button.MouseButton1Click)) do connection:Fire() end for _, connection in pairs(getconnections(button.Activated)) do connection:Fire() end end end end end if getgenv().FingerKeybind then getgenv().FingerKeybind:Disconnect() end getgenv().FingerKeybind = UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == toggleKey then getgenv().AutoFingerEnabled = not getgenv().AutoFingerEnabled if getgenv().AutoFingerEnabled then print("🟢 Finger Auto-clicker ON") else print("🔴 Finger Auto-clicker OFF") end end end) print("🟢 Finger Auto-clicker loaded! Locked onto SpawnArea. Press " .. toggleKey.Name .. " to pause/resume.") -- The Loop task.spawn(function() while task.wait(0.01) do if getgenv().AutoFingerEnabled then pcall(autoClickFinger) end end end)