-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] -- Sometimes the blocks bug and are not collected if happens rejoin the game and run script again local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local running = true local currentTarget = nil local isProcessing = false UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.P then running = false print("Stopped.") end end) local function getRoot() local char = LocalPlayer.Character if not char then return nil end return char:FindFirstChild("HumanoidRootPart") end local function tweenTo(position) local root = getRoot() if not root then return false end local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(root, tweenInfo, { CFrame = CFrame.new(position) }) tween:Play() tween.Completed:Wait() return true end local function findCubes() local cubes = {} for _, child in ipairs(Workspace:GetDescendants()) do if child:IsA("Model") and child.Name:find("Scavenger_Cube") then table.insert(cubes, child) end end return cubes end task.spawn(function() while running do local cubes = findCubes() if #cubes == 0 then print("No Scavenger_Cubes found. Waiting...") task.wait(1) continue end print("Found", #cubes, "cubes.") for _, cube in ipairs(cubes) do if not running then break end if not cube or not cube.Parent then continue end local root = getRoot() if not root then print("Character not ready.") task.wait(1) break end local targetPos = cube:GetPivot().Position print("Moving to", cube.Name, "at", targetPos) local success = tweenTo(targetPos + Vector3.new(0, 3, 0)) if not success then print("Tween failed.") break end local startTime = tick() while cube and cube.Parent and running do task.wait(0.2) if tick() - startTime > 10 then print("Timeout - moving to next.") break end end if not cube or not cube.Parent then print("Cube disappeared.") else print("Moving to next cube (cube still present).") end end print("Restarting scan...") task.wait(0.5) end end) print("Scavenger Cube collector started. Press P to stop.")