local remote = game.ReplicatedStorage.Shared.Util.Packet.RemoteEvent local old old = hookmetamethod(game, "__namecall", newcclosure(function(self, ...) if getnamecallmethod() == "FireServer" and self == remote then local args = {...} if args[1] and typeof(args[1]) == "buffer" and buffer.len(args[1]) > 0 then local id = buffer.readu8(args[1], 0) if id == 52 then return end end end return old(self, ...) end)) warn("Bypassed! ~ Credits: GongYoo / https://guns.lol/mcletshacks")