getgenv().Sky = true --disable or enable the antilock getgenv().SkyAmount = 90 --how far it should be game:GetService("RunService").heartbeat:Connect(function() if getgenv().Sky ~= false then local vel = game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, getgenv().SkyAmount,0) game:GetService("RunService").RenderStepped:Wait() game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = vel end end)