-- Infinite Stamina Script for Corrupted Crossroads -- Paste this into your executor (Synapse X, Krnl, etc.) -- It sets WalkSpeed to a high value for infinite sprint and constantly refills any Stamina values found. local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer -- Config local RUN_SPEED = 35 -- Adjust if needed (default run ~25-27, this is faster but infinite) local MAX_STAMINA = math.huge -- Infinite RunService.Heartbeat:Connect(function() pcall(function() local character = player.Character if character then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.WalkSpeed = RUN_SPEED end -- Set all Stamina values in character to infinite for _, obj in pairs(character:GetDescendants()) do if (obj:IsA("NumberValue") or obj:IsA("IntValue")) and (string.lower(obj.Name):find("stamina") or string.lower(obj.Name):find("stam")) then obj.Value = MAX_STAMINA end end -- Also check PlayerGui for UI stamina bars local playerGui = player:FindFirstChild("PlayerGui") if playerGui then for _, obj in pairs(playerGui:GetDescendants()) do if (obj:IsA("NumberValue") or obj:IsA("IntValue")) and (string.lower(obj.Name):find("stamina") or string.lower(obj.Name):find("stam")) then obj.Value = 100 -- UI usually caps at 100 end end end end end) end) print("Infinite Stamina loaded! WalkSpeed set to " .. RUN_SPEED)