-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] -- 99 Nights in the Forest | Delta Executor Ultimate Script -- Features: God Mode, EESP, Bring All, Auto Farm -- UI Library local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/MaikderUserbeks/UI-Libs/main/Vynixius"))() local MainWindow = Library:CreateWindow("99 Nights in the Forest | Delta") local MainTab = MainWindow:CreateTab("Main") local ESPTab = MainWindow:CreateTab("ESP") local MiscTab = MainWindow:CreateTab("Misc") -- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local Workspace = game:GetService("Workspace") local LocalPlayer = Players.LocalPlayer local Camera = Workspace.CurrentCamera -- ================ VARIABLES ================ local GodMode = false local EESPEnabled = false local BringAllEnabled = false local AutoFarmEnabled = false local AutoCollectEnabled = false -- ================ GOD MODE ================ MainTab:CreateToggle("God Mode", function(state) GodMode = state if state then spawn(function() while GodMode do task.wait(0.1) pcall(function() local char = LocalPlayer.Character if char then local humanoid = char:FindFirstChild("Humanoid") if humanoid then -- Set max health and prevent damage humanoid.MaxHealth = 999999 humanoid.Health = 999999 -- Remove damage scripts for _, v in ipairs(char:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then if v.Name:lower():find("damage") or v.Name:lower():find("hurt") then v:Destroy() end end end -- No fall damage local humanoidRootPart = char:FindFirstChild("HumanoidRootPart") if humanoidRootPart then humanoidRootPart.Velocity = humanoidRootPart.Velocity * Vector3.new(1, 0.5, 1) end end end end) end end) end end) -- ================ EESP (Enhanced ESP) ================ ESPTab:CreateToggle("EESP Players", function(state) EESPEnabled = state if state then spawn(function() while EESPEnabled do task.wait(0.1) pcall(function() for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character then local char = player.Character local rootPart = char:FindFirstChild("HumanoidRootPart") if rootPart then -- Create EESP elements local espHolder = char:FindFirstChild("EESP_Holder") if not espHolder then espHolder = Instance.new("Folder") espHolder.Name = "EESP_Holder" espHolder.Parent = char -- Billboard GUI for name and health local billboard = Instance.new("BillboardGui") billboard.Name = "Billboard" billboard.Size = UDim2.new(0, 200, 0, 60) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true billboard.Parent = espHolder -- Name Label local nameLabel = Instance.new("TextLabel") nameLabel.Size = UDim2.new(1, 0, 0.5, 0) nameLabel.BackgroundTransparency = 1 nameLabel.Text = player.Name nameLabel.TextColor3 = Color3.fromRGB(255, 255, 255) nameLabel.TextScaled = true nameLabel.Font = Enum.Font.GothamBold nameLabel.TextStrokeTransparency = 0.5 nameLabel.Parent = billboard -- Health Label local healthLabel = Instance.new("TextLabel") healthLabel.Size = UDim2.new(1, 0, 0.5, 0) healthLabel.Position = UDim2.new(0, 0, 0.5, 0) healthLabel.BackgroundTransparency = 1 healthLabel.Text = "Health: " .. math.floor(player.Character.Humanoid.Health) healthLabel.TextColor3 = Color3.fromRGB(0, 255, 0) healthLabel.TextScaled = true healthLabel.Font = Enum.Font.GothamBold healthLabel.TextStrokeTransparency = 0.5 healthLabel.Parent = billboard -- Tracer (Line to player) local tracer = Instance.new("Part") tracer.Name = "Tracer" tracer.Size = Vector3.new(0.1, 0.1, 0.1) tracer.Anchored = true tracer.CanCollide = false tracer.Transparency = 0.3 tracer.BrickColor = BrickColor.new("Bright red") tracer.Material = Enum.Material.Neon tracer.Parent = espHolder -- Create light around player local light = Instance.new("Part") light.Name = "Light" light.Size = Vector3.new(10, 10, 10) light.Anchored = true light.CanCollide = false light.Transparency = 0.8 light.BrickColor = BrickColor.new("Bright yellow") light.Material = Enum.Material.ForceField light.Parent = espHolder end -- Update positions and info local billboard = espHolder:FindFirstChild("Billboard") local tracer = espHolder:FindFirstChild("Tracer") local light = espHolder:FindFirstChild("Light") if billboard then billboard.Adornee = rootPart end if tracer then tracer.CFrame = CFrame.new(rootPart.Position, Camera.CFrame.Position) tracer.Size = Vector3.new(0.5, (rootPart.Position - Camera.CFrame.Position).Magnitude, 0.5) tracer.CFrame = CFrame.new(Camera.CFrame.Position, rootPart.Position) * CFrame.new(0, 0, -(rootPart.Position - Camera.CFrame.Position).Magnitude / 2) end if light then light.CFrame = rootPart.CFrame end -- Update health label if char:FindFirstChild("Humanoid") then local healthLabel = billboard:FindFirstChild("Health Label") if healthLabel then healthLabel.Text = "Health: " .. math.floor(char.Humanoid.Health) end end end end end -- Remove EESP for players that left for _, player in ipairs(Players:GetPlayers()) do if player.Character and player ~= LocalPlayer then local espHolder = player.Character:FindFirstChild("EESP_Holder") if not player.Parent then if espHolder then espHolder:Destroy() end end end end end) end end) else -- Remove all EESP elements for _, player in ipairs(Players:GetPlayers()) do if player.Character then local espHolder = player.Character:FindFirstChild("EESP_Holder") if espHolder then espHolder:Destroy() end end end end end) -- ================ BRING ALL ================ MainTab:CreateToggle("Bring All Players", function(state) BringAllEnabled = state if state then spawn(function() while BringAllEnabled do task.wait(0.5) pcall(function() local char = LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character then local targetRoot = player.Character:FindFirstChild("HumanoidRootPart") if targetRoot then -- Tween to bring player closer local targetPos = char.HumanoidRootPart.Position + Vector3.new(math.random(-5, 5), 0, math.random(-5, 5)) local tweenInfo = TweenInfo.new( 0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out ) local tween = TweenService:Create(targetRoot, tweenInfo, {CFrame = CFrame.new(targetPos